Animations and sprites are finished: on to magical effects
The area animations are now finished: all 246 resources have a retained result accepted in game. The Q3M sprite work is finished too, with 15 accepted families covering 331 creature variants.
I’m now tackling the largest remaining batch: effects, covering spells and magical effects. This work includes 494 visual resources to process. The first trials have already begun.
Explore the magical effect process
